D&D4E: Thunder Rift

The Unblinking Eye Closes for the last time

After finally revealing itself, the Unblinking eye unleashed its fury in full upon the heroes. The heroes were wounded, blinded, put to sleep, petrified, their flesh disintegrated in parts, terrified into running away, but they always returned to the fight. When things looked especially grim, and the party was nearly defeated, a death ray slammed into Angus. Like the epic pipers before him, he faced death head on, and played his pipes triumphantly as he laid the final blow, finally closing the Unblinking eye. The death ray however had done its work. Angus laid choking on the necrotic power that consumed his last breaths.

The party was given a chance for respite but as the epic heroes they are, they decided to continue on, battered and bruised. Choosing to investigate the now revealed secret passage off the main ritual chamber, the party discovered a passageway that led down into a treasure room that contained a single elevated chest. Expecting a trap, but brazenly taking their fate into their own hands, they strolled into the room completely being caught off guard by the gelatinous cubes laying in wait. A battle ensued where they were continually engulfed by the pair of acidic cubes. Balasar, opening the chest in the midst of the battle, triggered the trap that they had originally expected. A spear wall protruded from the floor, grazing him. Thinking to escape to a safer area in the hall outside, he sped to the door. However, unbeknownst to them, the trap was triggered by increased movement. Balasar found his final resting place at the tips of a spear wall that jutted up in front of him, blocking his escape. Escaping down the ladder, Brasa was able to find the mechanical workings of the trap and stop it before it could finish the party. With the trap out of commission, the gelatinous cubes melted away like butter to the party’s focused efforts.

With their haul of treasure, the remaining party returned to the main portion of the temple. Finding the ritualist’s chamber, Brasa did what any good barbarian would – she burned all of the tomes, scrolls, notes. In the same wing, they found a strange room where all of the kidnapped babies were being held in stasis cells. A blue curtain of light blocked their entrance to the room. Upon entering, a “trap” of sorts was triggered and several babies were destroyed by their stasis cells, healing Brasa. The babies were piled (in a catatonic state) on a bed and the survivors made their journey back to Carrol using the bed as makeshift cart.

When they finally reached the town, the babies began emerging from their catatonic state. Expecting to be greeted as saviors, the heroes were instead met with a show of force. The cult, devoted to the end, attacked the party. Lacking the power granted from the Unblinking eye, the cultists, feebly pointed ineffective wands at them. Brasa and Genryusai defeated the remaining cultists in a hopeless bloodbath. Valerie and Barnaby elated to have their newborn son returned to them, and overwhelmed by the huge group of orphans, took the infants to the town of Silverthal.

Comments

Nachofan Nachofan

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.